Description
Changelog
Reviews (1)
2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
Godot Rapier Physics is a 2D and 3D physics drop-in replacement for the Godot game engine through the Rapier physics engine and the Salva fluids simulation library.
Features
| Stability | No Vibrations |
|---|---|
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| Fluids 2D | Fluids 3D |
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| Body Skin | Inverse Kinematics |
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| No Ghost Collisions | Improved Stacking |
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| Serialization | Deserialization |
| Save Physics State | Load Physics State |
| Locally Deterministic | *Optionally Cross Platform Deterministic |
| Exact simulation every time (on same platform) | Exact simulation on multiple platforms |
Youtube Videos
GamesFromScratch:
Showcase
Got a game or app you built with this addon? We showcase them on godot.rapier.rs/showcase. Submit your entry here.
Changelog for version v0.8.37
No changelog provided for this version.








