A fast, opinionated linter and formatter for GDScript (Godot 4.x).
gdstyle catches style violations, naming inconsistencies, and common code-quality issues, then auto-formats your code to match the official Godot style guide.
What you get when you enable the plugin:
- Bottom panel with clickable diagnostics
- Lint File / Lint Project, Format File / Format Project
- Lint on Save / Format on Save (toggleable)
- Right-click any diagnostic to apply its auto-fix in one click
- Per-file gdstyle.toml support: each addon or subproject can carry its own rule overrides
57 rules across syntax, naming, formatting, ordering, and quality. Most are safely auto-fixable. The Godot editor plugin uses the native GDExtension (Godot 4.6+) when present and falls back to the bundled CLI binary on older versions.
The download only includes the editor plugin with GDExtension, go to github for downlaoding the CLI binaries.
Source, full rule list, CLI, and library API: https://github.com/atelico/gdstyle
Changelog for version v0.3.3
2026-10-11 23:42:00
No changelog provided for this version.