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Description
Changelog
Reviews

Multi-Split-Container

Allow splitting elements into containers with the same size in the canvas rectangle.

Godot Engine 4.3 ToolHack Copyrights License

NOTE: This plugin was initially created to be used by Script-Spliter v0.2 addon.

Features

  • Auto Split in columns by child node count. (Work on nodes with base as Control)
  • Auto Split in rows by you max columns value setted.
  • Lines Size/Color Changeables.
  • Drag Button Size/Color Changeables.
  • Drag Button Icon Changeables.
  • Reset offset splited container on double click on line.
  • Auto show content on focus.
  • Smooth Expand Container.
  • Custom Initial Offset.

Preview

Video Example Scene.

video preview

Image Example Scene before/after move splited container by drag buttons.

image_preview2

Image Example Scene 2 nested child.

image_preview2

How Work

After enable this plugin, you can see the new node called MultiSplitContainer.

This node automatically creates a SplitContainerItem node that will be managed by MultiSplitContainer for split/resize.

Custom Separator Line Offset

Modify the values ​​to set a custom offset, each box of the array represents in order a line starting from the first container to the last.

Nodes

TIP: This nodes are extends by Control and work with any nodes type control. example: Label, ColorRect, TextureRect, other controls...

MultiSplitContainer

This is the root and you can add any child node, this node auto add the child node to a new SplitContainerItem.

SplitContainerItem

This node is created by MultiSplitContainer and you can add any child to this node.

# Copyrights (c) CodeNameTwister. See LICENSE for details.

Changelog for version 1.3

No changelog provided for this version.

Reviews (0)

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