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The asset scene is set up with basic ground-level colliders for the corner struts. The mesh itself is low poly (300) being formed of a double-sided mesh and partial transparancy material/textures.

By using the pylon tower with appropriate meshes to link them, a wire network can be set up.

Asset is set up in a scene in the ./parts/ folder. Demo scenes which were used to generate the project screenshots have been included.

Changelog for version v2.0.0

2026-03-30 17:25:58

No changelog provided for this version.

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