Introduction
AFMI-Godot is a Godot plugin designed to import Azgaar's Fantasy Map Generator (FMG) maps into Godot projects. As of right now, the importer supports only 9 of the many properties exported by FMG.
Default Properties (Properties that are available by default without specifically enabling in importer settings)
- Biome (limited to 16 types)
- Culture (limited to 128 types)
- Religion (limited to 128 types)
- State (limited to 128 types)
- Height (limited to 128 types)
Extensive Properties (Properties that need to be enabled in importer settings as necessary)
- Burg
- Province
- River
- Feature
Documentation is available at : [https://github.com/RPGcraftR/AFMI-godot/wiki] Method reference at : [https://github.com/RPGcraftR/AFMI-godot/wiki/Reference]
Basic use
Install the plugin and restart the editor. Then,
- Place your Full JSON export file into your Godot project folder.
- Select the file in Godot and configure options in the Import dock.
- Click Reimport.
- Attach the imported AzgaarMap resource (the JSON file) to your script.
Changelog for version v2.0.0
2026-10-16 14:57:54
No changelog provided for this version.