Description
Changelog
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Introduction

AFMI-Godot is a Godot plugin designed to import Azgaar's Fantasy Map Generator (FMG) maps into Godot projects. As of right now, the importer supports only 9 of the many properties exported by FMG.

Default Properties (Properties that are available by default without specifically enabling in importer settings)

  1. Biome (limited to 16 types)
  2. Culture (limited to 128 types)
  3. Religion (limited to 128 types)
  4. State (limited to 128 types)
  5. Height (limited to 128 types)

Extensive Properties (Properties that need to be enabled in importer settings as necessary)

  1. Burg
  2. Province
  3. River
  4. Feature

Documentation is available at : [https://github.com/RPGcraftR/AFMI-godot/wiki] Method reference at : [https://github.com/RPGcraftR/AFMI-godot/wiki/Reference]

Basic use

Install the plugin and restart the editor. Then,

  1. Place your Full JSON export file into your Godot project folder.
  2. Select the file in Godot and configure options in the Import dock.
  3. Click Reimport.
  4. Attach the imported AzgaarMap resource (the JSON file) to your script.

Changelog for version v2.0.0

2026-10-16 14:57:54

No changelog provided for this version.

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