Description
Changelog
Reviews
Remember! The Godette design is made by Andrea Calabró.
This asset contains a RigidBody3D scene with the Godette plush, ready to be placed in your games. The node has jiggle physics using Godot's SpringBoneSimulator3D
The model comes with 2k textures for albedo and normals, with separate UVs for the head, the body and the backpack. There is also Godot materials for these three parts of the model.
The demo scene is just a scene where you can spawn Godettes by pressing the ui_accept key (usually the space bar or the enter keys).
Changelog for version v1.1
No changelog provided for this version.