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Description
Changelog
Reviews

Local Assets Browser

Browse and manage your local asset folders directly from Godot's editor. Perfect for organizing game assets, sprites, 3D models, and any other resources stored outside your project.

Features

  • Fast scanning - Rust-powered SQLite backend for quick asset indexing
  • Flexible search - Search by name, path, or tags using tag:keyword syntax
  • Asset Editor - Modify names, preview images, and tags in-editor
  • Smart preview detection - Regex pattern support for finding thumbnails
  • Pagination - Handle large asset libraries efficiently
  • One-click import - Copy assets into your project instantly
  • Non-blocking - Threaded scanning keeps the editor responsive

How It Works

  1. Set your asset directory in the Assets path textbox
  2. Each asset folder needs an Asset.json file (auto-generated on scan)
  3. Browse, search, and import assets without leaving the editor

Requirements

  • Godot 4.2+

Changelog for version v2.0.0

No changelog provided for this version.

Reviews (0)

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