Description
Changelog
Reviews
Local Assets Browser
Browse and manage your local asset folders directly from Godot's editor. Perfect for organizing game assets, sprites, 3D models, and any other resources stored outside your project.
Features
- Fast scanning - Rust-powered SQLite backend for quick asset indexing
- Flexible search - Search by name, path, or tags using
tag:keywordsyntax - Asset Editor - Modify names, preview images, and tags in-editor
- Smart preview detection - Regex pattern support for finding thumbnails
- Pagination - Handle large asset libraries efficiently
- One-click import - Copy assets into your project instantly
- Non-blocking - Threaded scanning keeps the editor responsive
How It Works
- Set your asset directory in the Assets path textbox
- Each asset folder needs an
Asset.jsonfile (auto-generated on scan) - Browse, search, and import assets without leaving the editor
Requirements
- Godot 4.2+
Changelog for version v2.0.0
No changelog provided for this version.