Description
Changelog
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Godot OpenSeeFace
THIS PLUGIN DOES NOT PERFORM FACETRACKING. YOU WILL NEED OpenSeeFace WORKING ON YOUR DEVICE
Godot OpenSeeFace is an unofficial port in GDscript of the OpenSeeFace Unity plugin that allows communication with an OpenSeeFace server within Godot.
Work in progress ...
What works
- [x] OpenSee
- [x] OpenSeeIKTarget
- [x] OpenSeeKinematicInterpolation
TODO (maybe...)
- [ ] OpenSeeExpression (need a SVM Library)
Not planned
- [ ] ~~OpenSeeLauncher~~
- [ ] ~~OpenSeeProcessInterface~~
- [ ] ~~OpenSeeShowPoints~~
Demo
Available here : Demo Godot Project
Licence
This project is licensed under the MIT License. If you use this plugin, please credit:
- Author: Clément Milot
- Original project: OpenSeeFace (BSD 2-Clause)
Changelog for version 0.3
No changelog provided for this version.