Description
Changelog
Reviews (0)
What is it
Fightvania is a set of tools to build fighting game and Metroidvania characters along with CPU enemies. Make attacks as precise as you want with per frame control of hitboxes and hurtboxes. Video documentation made by the developer is available on YouTube for both rebuild and usage of this tool. The dev channel: https://www.youtube.com/@A_krum_of_bread_learns
Basic features
- Character creation using Godot's built-in interface
- Make players or CPU
- Per frame control of attacks
- A few example characters to try
- Fighting game style cancel systems and input reading automatically handled; just set the attacks
- Frame-by-frame mode
- The option to make fighting game characters
Intermediate and advanced features
- Projectiles
- Animation tool for moving the player without clipping through walls
Set up
For set up, read the file "1 set input map.tscn" or see this video (video not made yet for version 0.5.0)
Included but hidden and work in progress
- The ability to spawn a scene (a few bugs limiting this right now)
Changelog for version 0.5.0
No changelog provided for this version.