Description
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GoSimDot: Discrete-Event Simulation Framework
A discrete-event simulation (DES) framework for Godot 4.
GoSimDot implements the classical Three-Phase (ABC) simulation worldview for fast simulation runs as well as reactive 2D/3D visualizations.
Plugin Features (addons/gosimdot)
- Three-Phase Execution Kernel: Phase A (clock advance), Phase B (bound events), and Phase C (conditional activities).
- Queues, Resources & Containers: FIFO entity queues, priority token resources, and capacity pools.
- Statistical Distributions: Exponential, Normal, Uniform, Triangular, and Constant generators.
- State Machines & Logic: Entity lifecycle state machines and probabilistic decision branching.
Full Repository & Examples
Clone the full GitHub repository to explore the interactive visual scene examples and the experimental node-based Network Flow Editor prototype: GoSimDot GitHub Repository
Changelog for version v0.1.0
2026-10-05 09:23:25
No changelog provided for this version.