A 1980s home, room by room. Three rooms come furnished and lit, and two of them have a night version as well - a teen room, a kitchen and a kids room you can open, walk through and take apart.
What is inside
567 models, one 2048x2048 colour atlas plus four dedicated sheets for wallpapers, movie posters, game boxes and screens. Every model carries collision.
- Modular interiors - 4x4 m walls, doorways, windows, ceiling and floor slabs, skirting boards, cornices and corner columns that hide the seams
- Furniture - beds, desks, wardrobes, shelves, tables, armchairs
- Props - posters, boxes, books, clothes, carpets, lamps, household items
- Computers and consoles - home micros, cartridges, diskettes, joysticks
- Toys - board games, telescope, robots, walkie-talkies, skateboard, vehicles
- Collectibles - vinyls, pennants, movie posters, road signs
- Electronics - TVs, cassette players, headphones, radios
- Kitchen - appliances, pots, food, containers
118 object scenes under Prefabs/ hold the props built from several parts: bookcases with drawers, walls with doors, appliances with glass fronts.
Five demo rooms
| Scene | Contents |
|---|---|
| ChildRoom | 130 props, day |
| ChildRoom_Night | the same room after dark - moonlight through the window, dust in the air, fireflies |
| Kitchen | 152 props, day |
| YouthRoom | 211 props, day |
| YouthRoom_Night | 213 props, night |
Each room ships with its own lighting, a WorldEnvironment and a camera set to the framing used in the screenshots. Nothing is baked, so you can move a wall and the light follows.
Building your own room
Rooms are built from modular 4x4 m wall pieces. Start with walls, a ceiling slab and a floor, then drop furniture on top. A wall takes its wallpaper from the material rather than the mesh, so six patterns share the same geometry and you add a seventh by adding one stripe to the sheet and one material.
Screen effects
A screen shader adds film grain, a vignette, a touch of chromatic aberration and a tinted glow. Each room has its own material for it - dial the grain down, or delete the node to turn the whole thing off.
Requirements
Godot 4.7.1, Forward+ renderer. The pack is self-contained and needs no plugins.
Licence
Free for personal and commercial use in your games. Reselling or redistributing the assets as standalone files is not allowed. No credit required, though it is always welcome.
Website: emaceart.dev Discord: https://discord.com/invite/ctXaf5Ftqw
Changelog for version v1.0.0
2026-09-15 17:25:34
No changelog provided for this version.