Description
Changelog
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Scene Splitter is a Godot 4 editor plugin that automatically splits the direct children of a scene into separate TSCN files.
Useful when you import a large 3D scene (for example from Blender) and want to quickly turn each object into its own reusable scene.
Features
- Split multiple models into separate scenes
- Automatically organize scenes into folders by name prefix
- Place each model at position 0, 0, 0
- Preserve rotation and scale
- Preserve imported resource instancing
- Simple one-click workflow
How to use
- Open the scene you want to split
- Go to Project → Tools → Scene Splitter: Split Scene
- The plugin will create separate
.tscnfiles inres://models/
Changelog for version v1.0.1
No changelog provided for this version.