Description
Changelog
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Scene Splitter is a Godot 4 editor plugin that automatically splits the direct children of a scene into separate TSCN files.

Useful when you import a large 3D scene (for example from Blender) and want to quickly turn each object into its own reusable scene.

Features

  • Split multiple models into separate scenes
  • Automatically organize scenes into folders by name prefix
  • Place each model at position 0, 0, 0
  • Preserve rotation and scale
  • Preserve imported resource instancing
  • Simple one-click workflow

How to use

  1. Open the scene you want to split
  2. Go to Project → Tools → Scene Splitter: Split Scene
  3. The plugin will create separate .tscn files in res://models/

Changelog for version v1.0.1

No changelog provided for this version.

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