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Godot's built-in scene preview only captures a thumbnail when you manually save a scene (Ctrl+S), and even then it just screenshots whatever the editor viewport was showing. If you imported a large asset pack with hundreds of prefab scenes, the FileSystem dock shows nothing but generic scene icons.

This plugin fixes that: it renders every scene offscreen with automatic camera framing and serves the results as FileSystem dock thumbnails from a disk cache.

Changelog for version 1.0.0

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