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Godot 4 projects break in the same few ways when code is written from memory — or by an AI assistant trained mostly on Godot 3: yield instead of await, .instance() instead of .instantiate(), connect("pressed", self, "_on_pressed"), KinematicBody2D, export var, deg2rad, or an API that never existed.

godot-guard puts a scanner in the editor's bottom panel. Press Scan project and every occurrence is listed with the file and line, the exact text it found, and what to write instead. Double-click a row to jump to it.

What it checks

92 rules over .gd, .tscn and .tres:

  • Godot 3 idioms that are errors in 4.xyield, funcref, .instance(), the 3-argument connect(), KinematicBody2D, Spatial, Pool*Array, export / onready / tool as keywords, move_and_slide(velocity), deg2rad / rad2deg, rand_range, set_shader_param, OS.get_ticks_msec, .empty(), lowercase Color constants, and more.
  • Invented APIs — calls that look plausible and do not exist, such as Signal.any() or awaiting a SceneTreeTimer instead of its timeout signal.
  • Deprecations inside 4.x — for example TileMap (deprecated since 4.3) in both scripts and scene files, reported as warnings rather than errors.

Every rule carries the official documentation URL for the change, so a finding can be checked rather than trusted.

Matches inside comments, strings and triple-quoted blocks are ignored, so a line like # yield(x, "y") is not reported.

Install

Copy addons/godot_guard/ into your project and enable godot-guard in Project > Project Settings > Plugins.

What it is not

It is not a formatter, and it does not edit your files — it only reports. It runs entirely offline: pure GDScript, no Python, no external tool, no network access.

Also in the repository

The same rules as command-line scripts (api_guard.py, plus a scene-tree mapper and a version pin) for use in CI or with an external coding agent. The test suite asserts the editor scanner and the command-line scanner report exactly the same findings.

Verified against Godot 4.7.2. MIT licensed.

Changelog for version 0.1.0

No changelog provided for this version.

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